Lesson learned - Stick with Security

September 19th, 2008 Bryan Posted in BSCI, Cisco 1 Comment »

So about ten questions into the BSCI exam today I knew the outcome was grim. After I struggled with five or six of the first ten questions I began thinking to myself that I had to drive another 45 minutes home after this disaster was over. Due to the craptacular drive that is required to take a certification exam now that stupid New Horizons has stopped Cisco testing I will not be using my free retake. I thought I had a good enough grasp on the material to pass the test but I missed it pretty bad so I made the decision to just start studying full-time for the CCIE Security and forget about passing the BSCI.

Oh well, I can’t win them all.

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BSCI Exam Day - Five hours and counting

September 19th, 2008 Bryan Posted in BSCI, IPv6 No Comments »

So here I am with about five hours left until my BSCI exam. Due to fact I have to drive about 40 minutes to the testing site, thanks for stopping your Cisco tests New Horizon, I have about four hours of studying left. Speaking on New Horizon not providing Cisco tests anymore. How can you offer training for the CCNA and CCENT but not provide your customers with a place to take the exam? This seems like bad business to me but obviously they don’t make any money off the testing so it is a risk they are willing to take it seems.

I will be brushing up on redistribution and IPv6, these seem to be my weakest subjects. Funny I say this because I have a feeling at least one if not all of my labs will be in regards to either of these two subjects. I am really looking forward to finishing up this exam, taking the next week off of studying and then diving into the CCIE Security lab exam.

Hopefully my next post is a success story, if not I have the free retake coupon provided by Cisco.

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IPv6 A brief introduction

September 8th, 2008 Bryan Posted in BSCI, Cisco, IPv6 1 Comment »

I’m running a little short on time tonight so I am just going to post a few brief facts about IPv6 and will follow up hopefully tomorrow with more detailed information.

  • IPv6 has a 128-bit address size compared to 32-bit for IPv4
  • There are 340,282,366,920,938,463,463,374,607,431,770,000,000 available addresses
  • The addresses are divided into 8 groups of 4 hex characters (2001:0005:0000:0000:0000:0000:0000:0AA9)
  • You can eliminate consecutive zeros by using two colons (2001:0005::0AA9). You can only do this once.
  • You can also drop leading zeros (2001:5::0AA9)
  • Multicast replaces broadcast in IPv6

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Implementing Redistribution and Controlling Routing Updates

August 29th, 2008 Bryan Posted in BSCI No Comments »

I just got done reading this chapter in the Cisco Press CCNP BSCI Official Exam Certification Guide and can honestly say it was the most confusing chapter I have ever read. Maybe its my lack of exposure to the routing side of things but up until this point in the book I was following along quite well with OSPF and EIGRP. This is definitely a chapter I will have to revisit again in the next few days to hopefully grasp the concept a little better. I may also try and find another reference to see if it can be explained any better.  Well, on to Controlling Redistibution with Route Maps. I’m afraid my lack of understanding on the previous chapter may force me to revisit Chapter 11 before I move on.

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Scheduled Exams

August 25th, 2008 Bryan Posted in BSCI, CCIE Security, Cisco No Comments »

I decided to go ahead and book my lab for April 15, 2009 in San Jose. I figured doing the lab a few days before my birthday would either make it the best or worst birthday I have ever had. I also booked my BSCI exam for September 19th. I plan on starting day 1 of the lab study on the following day of the BSCI exam. I hope to do a better job of tracking my studying subjects and time throughout the lab preparation.

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OSPF

August 14th, 2008 Bryan Posted in BSCI, Cisco No Comments »

OSPF (Open Shortest Path First) is an open standard link-state routing protocol that runs the Dijkstra Shortest Path First algorithm. A lot of technical information related to OSPF can be found in RFC 2328.  When an OSPF link goes up or down a link-state advertisement (LSA) is generated. LSAs are shared with neighbors and put into the link-state database (LDSB) or topology table. OSPF also uses the neighbor, topology and routing tables just like EIGRP.  However, unlike EIGRP every time there is a network change the entire routing table is propagated. An OSPF area is used to logically seperate the routers into more manageable groupings. They are also used to lower the amount of resources on each segment router. The backbone or transit area (Area 0) is always the central area and all other areas must attach to the backbone area. The routers that connect an area and the backbone area is known as an Area Border Router (ABR) and a router that connects to other routing domains, usually the internet, are known as an Autonomous System Boundary Router (ASBR).

The following list is all the possible states of a neighbor relationship:

  • Down - No hellos have been received
  • Attempt - Only used for manual neighbors in NBMA (Nonbroadcast Multiaccess)
  • Init - Hello received but router-id was included
  • 2-Way - Bi-directional communication has been established
  • Exstart - DR (Designated Router) & BDR (Backup DR) have been elected
  • Exchange - Routers exchange DBD
  • Loading - Exchange of link-state information
  • Full - Routers are fully adjacent

The Designated Router maintains adjacencies with all segment routers and the Backup Designated Router is used for redundancy. OSPF has five packet types:

  • Hello - used to establish communication with neighbors
  • Database Descriptor (DBD) - used to send a list of router IDs
  • Link State Requests (LSR)- Follows DBDs to look for missing LSAs
  • Link State Update (LSU)- replies to LSRs
  • Link State Acknowledgements (LSAck) - confirms receipt of link-state information

There are four different types of OSPF network types:

  • Broadcast Multiaccess - Cisco
  • Point-to-Point - Cisco
  • Point-to-Multipoint Broadcast/Nonbroadcast - RFC Compliant
  • Nonbroadcast Multiaccess (NBMA) - RFC Compliant

OSPF supports four different types of areas:

  • Standard - regular area
  • Stub - Doesn’t allow external summary routes (5)
  • Totally Stubby - Doesn’t accept summary LSAs (3,4,5)
  • Not-so-Stubby (NSSA) - stub area that allows an ASBR

The following table describes the different types of LSA packets:

LSA TYPE ROUTING TABLE ENTRY DESCRIPTION
1 - Router Link O lists neighbors and their cost
2 - Network Link O DR lists adjacent routers
3 - Network Summary OIA summary between ABRs
4 - Summary Link OIA ASBR advertises itself
5 - External Link OE1 or OE2 default route out of the AS
7 - NSSA External OE1 or OE2 Type 5 LSA in a NSSA
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EIGRP

August 8th, 2008 Bryan Posted in BSCI, Cisco No Comments »

Here is some hopefully relevant information about EIGRP that you might expect to see on the exam. EIGRP uses IP protocol 88 and sorts the best and backup routes with the Diffusing Update Algorithm (DUAL). It uses the following five types of packets to communicate.

  1. Hello - Used to identify neighbors.
  2. Update - Used to advertise routes.
  3. Query - Used to ask about routes where the best route has been lost.
  4. Reply - Used to answer the queries.
  5. Ack - Used to acknowledge the update, query and reply messages.

The hello packet uses the multicast address of 224.0.0.10 to communicate with its neighbors. EIGRP supports unequal-cost load sharing. This is done by taking the feasible distance and multiplying it by the variance.

  • Feasible Distance (FD) - Full metric for the route to the destination network.
  • Advertised Distance (AD) - Metric of the next-hop router to the destination network.
  • Successor - Primary path to the destination network. Kept in the topology and routing table.
  • Feasible Successor (FS) - Backup path to the destination network. Kept in the topology table only. To be considered a feasible successor, the advertised distance must be less than the feasible distance of the successor.

EIGRP maintains three tables.

  1. Neighbor Table - Verifies all acknowledgements are received.
  2. Topology Table - Used to understand paths through the network.
  3. Routing Table - Contains the best paths from the topology table.

You can configure stub routers in EIGRP. Stub routers are most commonly used in hub-and-spoke networks and use less resources on the spoke routers. Limited EIGRP information is sent between the stub and core router since it has only one neighbor.

The real metric can be calculated by using the formula 256*(bandwidth + delay)

  • bandwidth - Defined as 107 kbps divided by the slowest link along the path.
  • delay - Constant value on every interface type and is stored in microseconds.
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Introduction to BSCI

August 6th, 2008 Bryan Posted in BSCI 1 Comment »

Since I have decided to finish the BSCI exam before starting on my lab studies I will be posting some updates on this exam as well. I just got through reading the Introduction chapter of the Cisco Press Official Exam Certification Guide. Below are a few things that will most likely be referenced on the test, in my opinion of course.

  1. Full Mesh Network - to determine the number of connections required for a full mesh network you use the formula n(n-1)/2 where n is the number of devices.
  2. Enterprise Composite Model
    • Enterprise Campus - includes the backbone, building distribution and access, management and servers
    • Enterprise Edge - includes the internet connection, e-commerce, remote access and WAN connections
    • Service Provider Edge - includes your ISP and PSTN
  3. IIN - Intelligent Information Network (Alternate to QoS)
    • Integrated Transport - describes a converged network
    • Integrated Services - Virtualization of resources
    • Integrated Applications - Application-oriented networking

 

Routing Protocol Comparison:

Routing Protocol Distance Vector/Link State Classless IGP/EGP Covergence Speed Cisco Proprietary
RIP DV NO IGP Slow NO
RIPv2 DV YES IGP Slow NO
EIGRP DV YES IGP Fast YES
OSPF LS YES IGP Fast NO
BGP Path Vector YES EGP Slow NO
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